• DocumentCode
    2601591
  • Title

    A GPU accelerated Fast Directional Chamfer Matching algorithm and a detailed comparison with a highly optimized CPU implementation

  • Author

    Rauter, Michael ; Schreiber, David

  • Author_Institution
    Austrian Inst. of Technol., Vienna, Austria
  • fYear
    2012
  • fDate
    16-21 June 2012
  • Firstpage
    68
  • Lastpage
    75
  • Abstract
    In this work we present an efficient GPU implementation of the Fast Directional Chamfer Matching (FDCM) algorithm [10]. We propose some extensions to the original FDCM algorithm. In particular, we extend the algorithm to handle templates with variable size, to account for perspective effects. To the best of our knowledge, our work is the first to present a full implementation of a shape based matching algorithm on a GPU. Further contributions of our work consist of implementing a highly optimized CPU version of the algorithm (via multi-threading and SSE2), as well as a thorough comparison between pure GPU, pure CPU, and a hybrid version. The hybrid CPU-GPU version which turns out to be the fastest, achieves run-time of 44 fps on PAL resolution images.
  • Keywords
    graphics processing units; image matching; image resolution; multi-threading; FDCM algorithm; GPU accelerated fast directional chamfer matching algorithm; PAL resolution images; SSE2; graphics processing units; hybrid CPU-GPU system; multithreading; optimized CPU Implementation; shape-based matching algorithm; variable size templates; Computational modeling; Graphics processing unit; Image segmentation; Instruction sets; Shape; Tensile stress; Transforms;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision and Pattern Recognition Workshops (CVPRW), 2012 IEEE Computer Society Conference on
  • Conference_Location
    Providence, RI
  • ISSN
    2160-7508
  • Print_ISBN
    978-1-4673-1611-8
  • Electronic_ISBN
    2160-7508
  • Type

    conf

  • DOI
    10.1109/CVPRW.2012.6238897
  • Filename
    6238897