DocumentCode
2601591
Title
A GPU accelerated Fast Directional Chamfer Matching algorithm and a detailed comparison with a highly optimized CPU implementation
Author
Rauter, Michael ; Schreiber, David
Author_Institution
Austrian Inst. of Technol., Vienna, Austria
fYear
2012
fDate
16-21 June 2012
Firstpage
68
Lastpage
75
Abstract
In this work we present an efficient GPU implementation of the Fast Directional Chamfer Matching (FDCM) algorithm [10]. We propose some extensions to the original FDCM algorithm. In particular, we extend the algorithm to handle templates with variable size, to account for perspective effects. To the best of our knowledge, our work is the first to present a full implementation of a shape based matching algorithm on a GPU. Further contributions of our work consist of implementing a highly optimized CPU version of the algorithm (via multi-threading and SSE2), as well as a thorough comparison between pure GPU, pure CPU, and a hybrid version. The hybrid CPU-GPU version which turns out to be the fastest, achieves run-time of 44 fps on PAL resolution images.
Keywords
graphics processing units; image matching; image resolution; multi-threading; FDCM algorithm; GPU accelerated fast directional chamfer matching algorithm; PAL resolution images; SSE2; graphics processing units; hybrid CPU-GPU system; multithreading; optimized CPU Implementation; shape-based matching algorithm; variable size templates; Computational modeling; Graphics processing unit; Image segmentation; Instruction sets; Shape; Tensile stress; Transforms;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Vision and Pattern Recognition Workshops (CVPRW), 2012 IEEE Computer Society Conference on
Conference_Location
Providence, RI
ISSN
2160-7508
Print_ISBN
978-1-4673-1611-8
Electronic_ISBN
2160-7508
Type
conf
DOI
10.1109/CVPRW.2012.6238897
Filename
6238897
Link To Document