DocumentCode :
2602092
Title :
Motion planning for computer animation and virtual reality applications
Author :
Sheng, Xuejun
Author_Institution :
Bremen Inst. of Ind. Technol. & Appl. Work Sci., Bremen Univ., Germany
fYear :
1995
fDate :
19-21 Apr 1995
Firstpage :
56
Lastpage :
66
Abstract :
This paper presents a new motion planning method for an arbitrary solid with six degrees of freedom moving in a 3D environment. The essence of the method is to efficiently capture local moving information of the solid in order to speed up the heuristic search in the configuration space. For this purpose, the moving freedoms of a solid at any configuration are directly calculated by introducing the characteristic volume and characteristic obstacles of the solid. Based on the local information about the moving freedoms, a heuristic search similar to the A* is performed in the configuration space to find a collision-free path between the initial and final configurations. A 3D motion planning example shows that the method is capable of dealing with complex moving solids and environments. To increase the search efficiency in configuration space, some extensions of the methods for incorporating with global methods are discussed. Applications of the method in computer animation and virtual reality are indicated
Keywords :
computer animation; path planning; virtual reality; 3D environment; arbitrary solid; characteristic obstacles; characteristic volume; collision-free path; complex moving solids; computer animation; heuristic search; local moving information; motion planning; six degrees of freedom; virtual reality; Animation; Application software; Assembly; Engines; Marine vehicles; Motion planning; Robotics and automation; Solids; Virtual environment; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Animation '95., Proceedings.
Conference_Location :
Geneva
Print_ISBN :
0-8186-7062-2
Type :
conf
DOI :
10.1109/CA.1995.393547
Filename :
393547
Link To Document :
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