• DocumentCode
    2602113
  • Title

    Networked virtual worlds

  • Author

    Singh, Gurminder ; Png, Willie ; Wong, Audrey ; Serra, Luis

  • Author_Institution
    Inst. of Syst. Sci., Nat. Univ. of Singapore, Singapore
  • fYear
    1995
  • fDate
    19-21 Apr 1995
  • Firstpage
    44
  • Lastpage
    49
  • Abstract
    Networked virtual worlds allow multiple virtual worlds connected on a network to share information with one another. Developing such virtual worlds is, however, fraught with many difficulties. Handling both the networking and user interface needs of virtual worlds in an efficient manner poses interesting trade-off-options. In this paper, we discuss the key requirements of networked virtual worlds and describe a system called BrickNet that addresses these requirements
  • Keywords
    client-server systems; virtual reality; BrickNet; multiple virtual worlds; networked virtual worlds; networking; user interface needs; Broadcasting; Computer architecture; Computer network management; Computer networks; Frequency; Graphics; User interfaces;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Animation '95., Proceedings.
  • Conference_Location
    Geneva
  • Print_ISBN
    0-8186-7062-2
  • Type

    conf

  • DOI
    10.1109/CA.1995.393549
  • Filename
    393549