DocumentCode :
2602113
Title :
Networked virtual worlds
Author :
Singh, Gurminder ; Png, Willie ; Wong, Audrey ; Serra, Luis
Author_Institution :
Inst. of Syst. Sci., Nat. Univ. of Singapore, Singapore
fYear :
1995
fDate :
19-21 Apr 1995
Firstpage :
44
Lastpage :
49
Abstract :
Networked virtual worlds allow multiple virtual worlds connected on a network to share information with one another. Developing such virtual worlds is, however, fraught with many difficulties. Handling both the networking and user interface needs of virtual worlds in an efficient manner poses interesting trade-off-options. In this paper, we discuss the key requirements of networked virtual worlds and describe a system called BrickNet that addresses these requirements
Keywords :
client-server systems; virtual reality; BrickNet; multiple virtual worlds; networked virtual worlds; networking; user interface needs; Broadcasting; Computer architecture; Computer network management; Computer networks; Frequency; Graphics; User interfaces;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Animation '95., Proceedings.
Conference_Location :
Geneva
Print_ISBN :
0-8186-7062-2
Type :
conf
DOI :
10.1109/CA.1995.393549
Filename :
393549
Link To Document :
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