Title :
Networked virtual worlds
Author :
Singh, Gurminder ; Png, Willie ; Wong, Audrey ; Serra, Luis
Author_Institution :
Inst. of Syst. Sci., Nat. Univ. of Singapore, Singapore
Abstract :
Networked virtual worlds allow multiple virtual worlds connected on a network to share information with one another. Developing such virtual worlds is, however, fraught with many difficulties. Handling both the networking and user interface needs of virtual worlds in an efficient manner poses interesting trade-off-options. In this paper, we discuss the key requirements of networked virtual worlds and describe a system called BrickNet that addresses these requirements
Keywords :
client-server systems; virtual reality; BrickNet; multiple virtual worlds; networked virtual worlds; networking; user interface needs; Broadcasting; Computer architecture; Computer network management; Computer networks; Frequency; Graphics; User interfaces;
Conference_Titel :
Computer Animation '95., Proceedings.
Conference_Location :
Geneva
Print_ISBN :
0-8186-7062-2
DOI :
10.1109/CA.1995.393549