DocumentCode :
2602168
Title :
Virtual actors living in a real world
Author :
Magnenat Thalmann, N. ; Thalmann, Nadia Magnenat
Author_Institution :
MIRALab, Geneva Univ., Switzerland
fYear :
1995
fDate :
19-21 Apr 1995
Firstpage :
19
Abstract :
This paper presents techniques and tools for creating and animating virtual actors in real scenes. Several problems are explained: real objects hidden by virtual actors and virtual actors hidden by real objects, collision detection between the virtual actor and the real environment correspondence between the real and the virtual cameras, casting shadows of the virtual actors on the real world. Case studies are presented like the virtual actress Marilyn walking with real people on a real street or sitting down on a real chair
Keywords :
computer animation; casting shadows; collision detection; real environment correspondence; real objects; real scenes; virtual actors animation; Advertising; Animation; Cameras; Casting; Digital images; Image generation; Image storage; Layout; Legged locomotion; Object detection;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Animation '95., Proceedings.
Conference_Location :
Geneva
Print_ISBN :
0-8186-7062-2
Type :
conf
DOI :
10.1109/CA.1995.393552
Filename :
393552
Link To Document :
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