• DocumentCode
    2602168
  • Title

    Virtual actors living in a real world

  • Author

    Magnenat Thalmann, N. ; Thalmann, Nadia Magnenat

  • Author_Institution
    MIRALab, Geneva Univ., Switzerland
  • fYear
    1995
  • fDate
    19-21 Apr 1995
  • Firstpage
    19
  • Abstract
    This paper presents techniques and tools for creating and animating virtual actors in real scenes. Several problems are explained: real objects hidden by virtual actors and virtual actors hidden by real objects, collision detection between the virtual actor and the real environment correspondence between the real and the virtual cameras, casting shadows of the virtual actors on the real world. Case studies are presented like the virtual actress Marilyn walking with real people on a real street or sitting down on a real chair
  • Keywords
    computer animation; casting shadows; collision detection; real environment correspondence; real objects; real scenes; virtual actors animation; Advertising; Animation; Cameras; Casting; Digital images; Image generation; Image storage; Layout; Legged locomotion; Object detection;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Animation '95., Proceedings.
  • Conference_Location
    Geneva
  • Print_ISBN
    0-8186-7062-2
  • Type

    conf

  • DOI
    10.1109/CA.1995.393552
  • Filename
    393552