DocumentCode :
2607791
Title :
Skeletal methods of shape manipulation
Author :
Bloomenthal, Jules ; Lim, Chek
Author_Institution :
Unchained Geometry Inc. USA
fYear :
1999
fDate :
1-4 Mar 1999
Firstpage :
44
Abstract :
The geometric skeleton is derived from a static object using an implicit `directions´ method; an IK skeleton is derived from and used to manipulate the geometric skeleton. The model may be reconstructed from the modified skeleton using implicit distance and convolution methods
Keywords :
computational geometry; computer animation; convolution; image morphing; image reconstruction; image thinning; mathematical morphology; IK skeleton; convolution method; geometric skeleton; implicit directions method; implicit distance method; model reconstruction; shape manipulation; static object; Animation; Bones; Electrical capacitance tomography; Hardware; Joining processes; Lattices; Shape; Skeleton; Surface reconstruction; Wheels;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Shape Modeling and Applications, 1999. Proceedings. Shape Modeling International '99. International Conference on
Conference_Location :
Aizu-Wakamatsu
Print_ISBN :
0-7695-0065-X
Type :
conf
DOI :
10.1109/SMA.1999.749322
Filename :
749322
Link To Document :
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