DocumentCode :
2607932
Title :
Multi-layer implicit garment models
Author :
Pérez-Urbiola, Roberto E. ; Rudomin, I.
Author_Institution :
Inst. Tecnologico y de Estudios Superiores de Monterrey, Mexico
fYear :
1999
fDate :
1-4 Mar 1999
Firstpage :
66
Abstract :
Presents a new way to model clothing worn by articulated implicit characters. A scalar field is produced using ellipsoids as primitives. Isosurfaces are then used to place garments in one or more layers. As each implicit surface is independent, collision detection is not needed. The cloth is a polygonal mesh whose vertices are in turn moved towards their destination isosurface using the gradient of the scalar field. In order to maintain the cloth´s shape and size, a net of simple springs is used. We improve the appearance by adding noise to simulate wrinkles and light wind
Keywords :
computational geometry; computer animation; mathematical morphology; added noise; articulated implicit characters; cloth shape maintenance; cloth size maintenance; clothing; ellipsoid primitives; independent implicit surfaces; isosurfaces; light wind; multi-layer implicit garment models; polygonal mesh; scalar field gradient; spring net; vertex motion; wrinkles; Animation; Biological system modeling; Clothing; Electrical capacitance tomography; Ellipsoids; Engines; Humans; Isosurfaces; Skeleton; Solids;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Shape Modeling and Applications, 1999. Proceedings. Shape Modeling International '99. International Conference on
Conference_Location :
Aizu-Wakamatsu
Print_ISBN :
0-7695-0065-X
Type :
conf
DOI :
10.1109/SMA.1999.749325
Filename :
749325
Link To Document :
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