• DocumentCode
    2608252
  • Title

    Construction of online game addiction based on player experience

  • Author

    Qin, H. ; Rau, P.P. ; Zhong, H.Q.

  • Author_Institution
    Tsinghua Univ., Beijing
  • fYear
    2007
  • fDate
    2-4 Dec. 2007
  • Firstpage
    432
  • Lastpage
    436
  • Abstract
    Although much research focuses on online game addiction, few of them study its formation based on players. The objective of the study is to explore the formation of online game addiction based on the players and find the factors of leading to online game addiction by empirical approaches. This study adopted a questionnaire on a website to investigate the relationships between the addiction and flow experience, behavior repetition and psychological profile among Chinese college students. After regression analysis, the results indicated that behavior repetition was the main contribution to the online game addiction, and flow experience of the players was a facilitating factor, and loneliness of the players also was a latent factor. The three factors jointly resulted in online game addiction.
  • Keywords
    behavioural sciences computing; computer games; Chinese college students; behavior repetition; empirical approaches; latent factor; online game addiction; player experience; regression analysis; Corporate acquisitions; Educational institutions; Feedback; Industrial engineering; Internet; Man machine systems; Mood; Pathology; Psychology; Regression analysis; Online game addiction; behavior repetition; flow experience; psychology profile;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Industrial Engineering and Engineering Management, 2007 IEEE International Conference on
  • Conference_Location
    Singapore
  • Print_ISBN
    978-1-4244-1529-8
  • Electronic_ISBN
    978-1-4244-1529-8
  • Type

    conf

  • DOI
    10.1109/IEEM.2007.4419226
  • Filename
    4419226