Title :
Research on parallel rendering of virtual scene roaming
Author_Institution :
Dept. of Comput. Sci. & Applic., Zhengzhou Inst. of Aeronaut. Ind. Manage., Zhengzhou, China
Abstract :
Based on analysis three typical parallel rendering technologies, the principle and architecture of large-scale virtual scene roaming system driven by PC machine were introduced The parallel rendering means of sort-first and sort-last was presented and the results of each mode were given. By comparing the two parallel rendering means, the advantages and disadvantages of each means were discussed and the future research directions of large-scale virtual scene roaming system parallel rendering means were pointed out.
Keywords :
natural scenes; parallel architectures; rendering (computer graphics); virtual reality; PC machine; large-scale virtual scene roaming architecture; parallel rendering; virtual reality; Chromium; Multimedia communication; Rendering (computer graphics); Streaming media; Three dimensional displays; Parallel rendering; Scene roaming; Virtual reality;
Conference_Titel :
Computer Science and Service System (CSSS), 2011 International Conference on
Conference_Location :
Nanjing
Print_ISBN :
978-1-4244-9762-1
DOI :
10.1109/CSSS.2011.5974150