DocumentCode
2610424
Title
Research on parallel rendering of virtual scene roaming
Author
Yang, Ting
Author_Institution
Dept. of Comput. Sci. & Applic., Zhengzhou Inst. of Aeronaut. Ind. Manage., Zhengzhou, China
fYear
2011
fDate
27-29 June 2011
Firstpage
3486
Lastpage
3489
Abstract
Based on analysis three typical parallel rendering technologies, the principle and architecture of large-scale virtual scene roaming system driven by PC machine were introduced The parallel rendering means of sort-first and sort-last was presented and the results of each mode were given. By comparing the two parallel rendering means, the advantages and disadvantages of each means were discussed and the future research directions of large-scale virtual scene roaming system parallel rendering means were pointed out.
Keywords
natural scenes; parallel architectures; rendering (computer graphics); virtual reality; PC machine; large-scale virtual scene roaming architecture; parallel rendering; virtual reality; Chromium; Multimedia communication; Rendering (computer graphics); Streaming media; Three dimensional displays; Parallel rendering; Scene roaming; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Science and Service System (CSSS), 2011 International Conference on
Conference_Location
Nanjing
Print_ISBN
978-1-4244-9762-1
Type
conf
DOI
10.1109/CSSS.2011.5974150
Filename
5974150
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