DocumentCode
2611643
Title
A Game Theoretical Thermal -- Aware Run -- Time Task Synchronization Method for Multiprocessor Systems -- on -- Chip
Author
Asgarieh, Yashar ; Khabbazian, Mohammad-Hassan ; Modarressi, Mehdi ; Sarbazi-Azad, Hamid
Author_Institution
Sch. of Comput. Sci., Inst. for Res. in Fundamental Sci. (IPM), Tehran, Iran
fYear
2012
fDate
5-8 Sept. 2012
Firstpage
759
Lastpage
765
Abstract
This paper presents a distributed run-time task synchronization method for multicore processors aiming to reduce the average power consumption of the chip and satisfy a given thermal constraint, while imposing no performance overhead. Being built on the game theory concepts, this is achieved by dynamically changing the frequency of each individual core based on its current workload iteratively until converging to an optimal point. In this work we target two thermal constraints: keeping (1) the core peak temperature and, (2) thermal gradient across the cores below a predefined threshold. The results show that the proposed framework can find the appropriate frequency for each core based on the optimization target, within an acceptable time.
Keywords
distributed processing; game theory; gradient methods; multiprocessing systems; synchronisation; system-on-chip; average power consumption; core peak temperature; distributed run-time task synchronization method; game theoretical thermal aware run time task synchronization Method; multiprocessor systems-on-chip; optimization target; thermal constraint; thermal gradient; workload iteration; Convergence; Games; Multicore processing; Optimization; Power demand; Program processors; Synchronization; Game theory; Multiprocessor Systems-on-chip; Performance; Thermal aware design;
fLanguage
English
Publisher
ieee
Conference_Titel
Digital System Design (DSD), 2012 15th Euromicro Conference on
Conference_Location
Izmir
Print_ISBN
978-1-4673-2498-4
Type
conf
DOI
10.1109/DSD.2012.4
Filename
6386970
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