DocumentCode
2614689
Title
Robot as teammate vs. opponent in video gaming
Author
Park, Eunil ; Kwak, Sonya S. ; Kim, Ki Joon ; Del Pobil, Angel P.
Author_Institution
Dept. of Interaction Sci., Sungkyunkwan Univ., Seoul, South Korea
fYear
2011
fDate
26-28 Oct. 2011
Firstpage
47
Lastpage
52
Abstract
Can playing a video game with a robot be more enjoyable than playing with a human? Should a robot be my teammate or opponent when playing a video game? Will the gaming result affect how I feel about my gaming partner? To address these questions, the present study conducted a 2 (playing game with: human vs. robot) x 2 (played game as: teammate vs. opponent) x 2 (result of game: win vs. lose) between subject experiment to examine the role of a robot in video gaming and psychology of human players associated with it. Results showed that playing a video game was more enjoyable when played with a human player, while playing the game with a robot player was perceived to be easier. Robot player´s role as teammate vs. opponent and the result of the game (win vs. lose) did not have psychological effects on participants.
Keywords
computer games; human-robot interaction; intelligent robots; psychology; gaming partner; human players; psychological effects; teammate; video gaming; Computers; Conferences; Educational institutions; Games; Humans; Psychology; Robots; HRI; opponent; robot; sharing; teammate;
fLanguage
English
Publisher
ieee
Conference_Titel
Humanoid Robots (Humanoids), 2011 11th IEEE-RAS International Conference on
Conference_Location
Bled
ISSN
2164-0572
Print_ISBN
978-1-61284-866-2
Electronic_ISBN
2164-0572
Type
conf
DOI
10.1109/Humanoids.2011.6100811
Filename
6100811
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