Title :
A fast SSAO algorithm
Author :
Long, Xiangjun ; Shao, Dong ; Rong, Guoping ; Chen, Zhenyu
Author_Institution :
Inst. of Software, Nanjing Univ., Nanjing, China
Abstract :
SSAO(Screen Space Ambient Occlusion) is a global illumination algorithm, it samples the depth information of pixels around each pixel in the screen space to calculate the ambient occlusion caused by the surrounding geometry. It can enhance the sense of space and layering and increase the level of realism. This paper proposes a fast implementation of SSAO, the experimental results demonstrate that this algorithm not only achieves good ambient shadow, but also shortens the computing time.
Keywords :
computer graphics; lighting; screens (display); SSAO algorithm; global illumination algorithm; screen space ambient occlusion; Computers; Graphics processing unit; Lighting; Monte Carlo methods; Pixel; Software algorithms; USA Councils; Ambient Occlusion; Global Illumination; SSAO; Screen Space;
Conference_Titel :
Computer Science and Service System (CSSS), 2011 International Conference on
Conference_Location :
Nanjing
Print_ISBN :
978-1-4244-9762-1
DOI :
10.1109/CSSS.2011.5974405