Title :
Strategy Improvement for Concurrent Reachability Games
Author :
Chatterjee, Krishnendu ; de Alfaro, L. ; Henzinger, Thomas A.
Author_Institution :
UC Berkeley, CA
Abstract :
A concurrent reachability game is a two-player game played on a graph: at each state, the players simultaneously and independently select moves; the two moves determine jointly a probability distribution over the successor states. The objective for player 1 consists in reaching a set of target states; the objective for player 2 is to prevent this, so that the game is zero-sum. Our contributions are two-fold. First, we present a simple proof of the fact that in concurrent reachability games, for all epsi > 0 memoryless epsi-optimal strategies exist. A memoryless strategy is independent of the history of plays, and an epsi-optimal strategy achieves the objective with probability within epsi of the value of the game. In contrast to previous proofs of this fact, which rely on the limit behavior of discounted games using advanced Puisieux series analysis, our proof is elementary and combinatorial. Second, we present a strategy-improvement (a.k.a. policy-iteration) algorithm for concurrent games with reachability objectives
Keywords :
game theory; memoryless systems; reachability analysis; statistical distributions; concurrent reachability games; discounted games; memoryless strategy; probability distribution; strategy improvement;
Conference_Titel :
Quantitative Evaluation of Systems, 2006. QEST 2006. Third International Conference on
Conference_Location :
Riverside, CA
Print_ISBN :
0-7695-2665-9
DOI :
10.1109/QEST.2006.48