• DocumentCode
    2619637
  • Title

    Feature sensitive bas relief generation

  • Author

    Kerber, Jens ; Tevs, Art ; Belyaev, Alexander ; Zayer, Rhaleb ; Seidel, Hans-Peter

  • Author_Institution
    MPI Inf., Saarbrucken, Germany
  • fYear
    2009
  • fDate
    26-28 June 2009
  • Firstpage
    148
  • Lastpage
    154
  • Abstract
    Among all forms of sculpture, bas-relief is arguably the closest to painting. Although inherently a two dimensional sculpture, a bas-relief suggests a visual spatial extension of the scene in depth through the combination of composition, perspective, and shading. There have been significant results on digital bas-relief generation but many of the existing techniques may wash out high level surface detail during the compression process. The primary goal of this work is to address the problem of fine features by tailoring a filtering technique that achieves good compression without compromising the quality of surface details. As a secondary application we explore the generation of artistic relief which mimic cubism in painting and we show how it could be used for generating Picasso like portraits.
  • Keywords
    art; computer graphics; data compression; filtering theory; painting; Picasso like portraits; compression process; digital bas-relief generation; feature sensitive bas relief generation; filtering technique; painting; sculpture; visual spatial extension; Application software; Art; Dynamic range; Filtering; Head; Image coding; Layout; Painting; Shape; Solid modeling; computer art; sculpture; shape deformation; tone mapping;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Shape Modeling and Applications, 2009. SMI 2009. IEEE International Conference on
  • Conference_Location
    Beijing
  • Print_ISBN
    978-1-4244-4069-6
  • Electronic_ISBN
    978-1-4244-4070-2
  • Type

    conf

  • DOI
    10.1109/SMI.2009.5170176
  • Filename
    5170176