• DocumentCode
    2623777
  • Title

    Approximate strategies for learning trajectories of autonomous learning agents

  • Author

    Çakmakci, A. Mete ; Isik, C.

  • Author_Institution
    Dept. of Electr. Eng. & Comput. Sci., Syracuse Univ., NY, USA
  • fYear
    1997
  • fDate
    21-24 Sep 1997
  • Firstpage
    423
  • Lastpage
    427
  • Abstract
    Describes a new approach to the approximate modeling of the learning dynamics of autonomous learning agents for performance improvement in supervised learning. The extracted approximate model can be used to generate target trajectories from the current performance state to the final performance goal in order to “lead” the learning agent through the dynamic range of the learning process. The interaction between the supervisor module and the agent can be modeled as an incentive game. Ideas introduced for the single-agent case can further be extended to include multi-agents to address the coordination problem in modular learning structures
  • Keywords
    cooperative systems; game theory; learning (artificial intelligence); software agents; uncertainty handling; approximate modeling; autonomous learning agents; coordination problem; incentive game; learning dynamics; learning trajectories; modular learning structures; multiple agents; performance improvement; supervised learning; supervisor module-agent interaction; Adaptive systems; Availability; Computer science; Crosstalk; Dynamic range; Kernel; Modeling; Supervised learning; Target tracking; Trajectory;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Fuzzy Information Processing Society, 1997. NAFIPS '97., 1997 Annual Meeting of the North American
  • Conference_Location
    Syracuse, NY
  • Print_ISBN
    0-7803-4078-7
  • Type

    conf

  • DOI
    10.1109/NAFIPS.1997.624078
  • Filename
    624078