DocumentCode
2626752
Title
Spiderweb: A social mobile network
Author
Sapuppo, Antonio
Author_Institution
Wirelesscenter-CTIF-Copenhagen, Aalborg Univ., Copenhagen, Denmark
fYear
2010
fDate
12-15 April 2010
Firstpage
475
Lastpage
481
Abstract
Social networking sites obtained a great success in the last years. Their popularity is related to changing lifestyles, where people increasingly look for new acquaintances or cultivate old friendships by means of the Internet, typically using a PC. Yet along with the rapidly increasing amount of mobile phone users, as well as the development of so-called smart phones, the possibility for creating similar services for mobiles arises. Importantly, the mobile phones are not just entry points to existing social networks with their centralized architectures; being mobile offers one more degree of freedom. However, mobile social network services are unquestionably limited by mobile phones weaknesses (e.g. small screen, keyboards), so several challenges are necessary to be addressed. Consequently, in this paper we analyze usability and user satisfaction of mobile social networks. Thus, a mobile social network application called Spiderweb is implemented and used as a test case. Spiderweb provides to the users an opportunity to make acquaintances, search for people on the basis of certain criteria, chat, view profiles of other users, and with numerous other possibilities. Yet the application not only offers the mobile phone users services similar to social networks available on the web. Spiderweb moves beyond this concept, also giving an opportunity to interact with other users through Bluetooth connectivity. Thus, the application enables establishment of spontaneous collaborative networks which are further explored and evaluated in this paper.
Keywords
Bluetooth; Internet; groupware; mobile handsets; social networking (online); Bluetooth connectivity; Internet; Spiderweb; mobile phone user; smart phone; social mobile network; social networking sites; spontaneous collaborative network; user satisfaction; Bluetooth; Collaborative work; Communications technology; Educational institutions; Global Positioning System; Keyboards; Mobile handsets; Social network services; Testing; Usability; Bluetooth; Global Positioning System (GPS); Mobile application usability; Mobile social networks; Peer to Peer (P2P); Virtual Life;
fLanguage
English
Publisher
ieee
Conference_Titel
Wireless Conference (EW), 2010 European
Conference_Location
Lucca
Print_ISBN
978-1-4244-5999-5
Type
conf
DOI
10.1109/EW.2010.5483495
Filename
5483495
Link To Document