DocumentCode
2627380
Title
Acceleration of wireless channel simulation using GPUs
Author
Bai, Scott ; Nicol, David M.
Author_Institution
MITRE Corp., McLean, VA, USA
fYear
2010
fDate
12-15 April 2010
Firstpage
841
Lastpage
848
Abstract
High-fidelity site-specific modeling of wireless communications channels has historically been too computationally intensive for casual implementation in network simulators. However, simulation cannot predict the behavior of wireless networks in real-world environments without modeling the physical channel to the degree needed to support the objectives of the simulation. The most commonly used models for studies of networking protocols do not directly model domain geometry, and use statistical models of path-loss. However, simulations of wireless indoors, or out in a domain that is cluttered with obstacles need more resolution in the description of the domain. Realistic models for these cases typically involve large amounts of floating point computation, to which modern GPUs are well suited. In this paper we demonstrate parallel radio propagation prediction in a single machine using multiple GPUs and CPU cores. We explore the tradeoffs between model accuracy and performance, and use techniques from graphical raytracing to improve the speed with which radio path loss can be computed.
Keywords
coprocessors; radiowave propagation; statistical analysis; wireless channels; CPU; GPU; floating point computation; graphical raytracing; parallel radio propagation prediction; statistical model; wireless communication channel simulation; Acceleration; Computational modeling; Computer networks; Geometry; Predictive models; Protocols; Radio propagation; Solid modeling; Wireless communication; Wireless networks;
fLanguage
English
Publisher
ieee
Conference_Titel
Wireless Conference (EW), 2010 European
Conference_Location
Lucca
Print_ISBN
978-1-4244-5999-5
Type
conf
DOI
10.1109/EW.2010.5483525
Filename
5483525
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