DocumentCode
2627611
Title
OSSE: An open source socio-emotional simulator
Author
Sabouret, Nicolas ; Ochs, Magalie
Author_Institution
Univ. Paris 6, Paris, TX, USA
fYear
2009
fDate
10-12 Sept. 2009
Firstpage
1
Lastpage
2
Abstract
In the last decade, emotion modeling has taken an increasing place in research in virtual agents and synthetic actors. One challenge is to be able to design believable characters that show a coherent behavior with respect to a personality. Much work has been done for virtual affective characters but, more recently, research has shown the importance of social relation and its tight relation with emotions. Not only the social context influence the emotional behavior of virtual characters, but also emotions do affect the social relations. As a consequence, when designing virtual characters with a believable socio-emotional behavior, one need to take into account the social context, the emotions and the personality. These three elements together represent the socio-emotional context. In this article, we present the Open-Source Socio Emotional (OSSE) simulator. This software was first designed in the context of game industry. It allows game designers to describe characters and scenes, as a set of emotional events, so as to study the dynamics of emotions and social relation among characters. In the next section, we briefly present the theoretical model that undergoes our system and we show how the different elements can be settled in the OSSE simulator. Last section illustrates the functionning of the OSSE simulator with a concrete example.
Keywords
computer games; public domain software; virtual reality; emotion dynamics; emotion modeling; emotional events; game designers; open source socio-emotional simulator; personality; social context; social relation; socio-emotional behavior; socio-emotional context; synthetic actors; virtual affective characters; virtual agents; Computer industry; Context modeling; Discrete event simulation; Industrial relations; Informatics; Layout; Libraries; Open source software; Software design; Testing;
fLanguage
English
Publisher
ieee
Conference_Titel
Affective Computing and Intelligent Interaction and Workshops, 2009. ACII 2009. 3rd International Conference on
Conference_Location
Amsterdam
Print_ISBN
978-1-4244-4800-5
Electronic_ISBN
978-1-4244-4799-2
Type
conf
DOI
10.1109/ACII.2009.5349521
Filename
5349521
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