DocumentCode
2628070
Title
Efficient processing of large 3D meshes
Author
Seidel, Hans-Peter
Author_Institution
Max-Planck-Inst. for Comput. Sci., Saarbrucken, Germany
fYear
2000
fDate
2000
Firstpage
224
Abstract
Summary form only given, as follows. Due to their simplicity, triangle meshes are often used to represent geometric surfaces. Their main drawback is the large number of triangles that are required to represent a smooth surface. This problem has been addressed by a large number of mesh simplification algorithms which reduce the number of triangles and approximate the initial mesh. Hierarchical triangle mesh representations provide access to a triangle mesh at a desired resolution, without omitting any information. The article presents an infrastructure for discrete geometry processing, including algorithms for 3D reconstruction, curvature computation, reverse engineering, mesh reduction, interactive multiresolution modeling and progressive transmission of arbitrary unstructured triangle meshes
Keywords
computational geometry; interactive systems; mesh generation; reverse engineering; 3D reconstruction; curvature computation; discrete geometry processing; geometric surfaces; hierarchical triangle mesh representations; initial mesh; interactive multiresolution modeling; large 3D mesh processing; mesh reduction; mesh simplification algorithms; progressive transmission; reverse engineering; smooth surface; triangle meshes; Computational geometry; Computer science; Solid modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Applications, 2000. Proceedings. The Eighth Pacific Conference on
Conference_Location
Hong Kong
Print_ISBN
0-7695-0868-5
Type
conf
DOI
10.1109/PCCGA.2000.883944
Filename
883944
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