DocumentCode :
2628375
Title :
Collision detection for clothed human animation
Author :
Zhang, Dongliang ; Yuen, Matthew M F
Author_Institution :
CAD/CAM Centre, Hong Kong Univ. of Sci. & Technol., Kowloon, China
fYear :
2000
fDate :
2000
Firstpage :
328
Lastpage :
337
Abstract :
We present a voxel-based collision detection method for clothed human animation. We speed up the performance of the voxel-based method by choosing an appropriate voxel size and using a fast voxelization approach. Based on the voxel method, we propose a self-collision detection method and a simplified collision detection method. First, the efficiency of self-collision detection is improved by taking advantage of the curvature and multi-layer methods. Second, the efficiency of cloth/human collision detection is improved by introducing auxiliary line segments. Some heuristics are provided to further increase the efficiency of collision detection. Experimental results demonstrate that our method is efficient for clothed human animation
Keywords :
collision avoidance; computational geometry; computer animation; auxiliary line segments; cloth animation; clothed human animation; collision detection; curvature; fast voxelization; multilayer methods; self-collision detection method; voxel size; voxel-based collision detection method; Animation; Biological system modeling; Computational efficiency; Computational geometry; Computational modeling; Computer graphics; Design automation; Detection algorithms; Humans; Robots;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics and Applications, 2000. Proceedings. The Eighth Pacific Conference on
Conference_Location :
Hong Kong
Print_ISBN :
0-7695-0868-5
Type :
conf
DOI :
10.1109/PCCGA.2000.883956
Filename :
883956
Link To Document :
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