• DocumentCode
    2628375
  • Title

    Collision detection for clothed human animation

  • Author

    Zhang, Dongliang ; Yuen, Matthew M F

  • Author_Institution
    CAD/CAM Centre, Hong Kong Univ. of Sci. & Technol., Kowloon, China
  • fYear
    2000
  • fDate
    2000
  • Firstpage
    328
  • Lastpage
    337
  • Abstract
    We present a voxel-based collision detection method for clothed human animation. We speed up the performance of the voxel-based method by choosing an appropriate voxel size and using a fast voxelization approach. Based on the voxel method, we propose a self-collision detection method and a simplified collision detection method. First, the efficiency of self-collision detection is improved by taking advantage of the curvature and multi-layer methods. Second, the efficiency of cloth/human collision detection is improved by introducing auxiliary line segments. Some heuristics are provided to further increase the efficiency of collision detection. Experimental results demonstrate that our method is efficient for clothed human animation
  • Keywords
    collision avoidance; computational geometry; computer animation; auxiliary line segments; cloth animation; clothed human animation; collision detection; curvature; fast voxelization; multilayer methods; self-collision detection method; voxel size; voxel-based collision detection method; Animation; Biological system modeling; Computational efficiency; Computational geometry; Computational modeling; Computer graphics; Design automation; Detection algorithms; Humans; Robots;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics and Applications, 2000. Proceedings. The Eighth Pacific Conference on
  • Conference_Location
    Hong Kong
  • Print_ISBN
    0-7695-0868-5
  • Type

    conf

  • DOI
    10.1109/PCCGA.2000.883956
  • Filename
    883956