• DocumentCode
    2630184
  • Title

    A Multi-Vehicle Framework for the Development of Robotic Games: The Marco Polo Case

  • Author

    Perteet, Brent ; McClintock, James ; Fierro, Rafael

  • Author_Institution
    Sch. of Electr. & Comput. Eng., Oklahoma State Univ., Stillwater, OK
  • fYear
    2007
  • fDate
    10-14 April 2007
  • Firstpage
    3717
  • Lastpage
    3722
  • Abstract
    This paper presents a multi-vehicle platform and framework for robotics education and research. The system is designed as an educational tool for introducing children to engineering and robotics and is composed of hardware and software components that allow users to easily design and implement sophisticated robotic behaviors. We formally introduce the robotic game Marco Polo as a problem that mimics the pursuit-evasion game often played by children in swimming pools. Specifically, we address the question of finding a pursuit strategy under the condition of intermittent communication. Finally, we present an implementation of the Marco Polo game
  • Keywords
    control engineering education; human computer interaction; multi-robot systems; path planning; Marco Polo game; educational tool; multivehicle framework; pursuit-evasion game; robotic behavior; robotic games; robotics education; Control systems; Educational robots; Hardware; Infrared sensors; Mathematics; Optical sensors; Robot kinematics; Robot sensing systems; Robotics and automation; Target tracking;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Robotics and Automation, 2007 IEEE International Conference on
  • Conference_Location
    Roma
  • ISSN
    1050-4729
  • Print_ISBN
    1-4244-0601-3
  • Electronic_ISBN
    1050-4729
  • Type

    conf

  • DOI
    10.1109/ROBOT.2007.364048
  • Filename
    4209666