DocumentCode
2630184
Title
A Multi-Vehicle Framework for the Development of Robotic Games: The Marco Polo Case
Author
Perteet, Brent ; McClintock, James ; Fierro, Rafael
Author_Institution
Sch. of Electr. & Comput. Eng., Oklahoma State Univ., Stillwater, OK
fYear
2007
fDate
10-14 April 2007
Firstpage
3717
Lastpage
3722
Abstract
This paper presents a multi-vehicle platform and framework for robotics education and research. The system is designed as an educational tool for introducing children to engineering and robotics and is composed of hardware and software components that allow users to easily design and implement sophisticated robotic behaviors. We formally introduce the robotic game Marco Polo as a problem that mimics the pursuit-evasion game often played by children in swimming pools. Specifically, we address the question of finding a pursuit strategy under the condition of intermittent communication. Finally, we present an implementation of the Marco Polo game
Keywords
control engineering education; human computer interaction; multi-robot systems; path planning; Marco Polo game; educational tool; multivehicle framework; pursuit-evasion game; robotic behavior; robotic games; robotics education; Control systems; Educational robots; Hardware; Infrared sensors; Mathematics; Optical sensors; Robot kinematics; Robot sensing systems; Robotics and automation; Target tracking;
fLanguage
English
Publisher
ieee
Conference_Titel
Robotics and Automation, 2007 IEEE International Conference on
Conference_Location
Roma
ISSN
1050-4729
Print_ISBN
1-4244-0601-3
Electronic_ISBN
1050-4729
Type
conf
DOI
10.1109/ROBOT.2007.364048
Filename
4209666
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