• DocumentCode
    2635701
  • Title

    GridRT: A Massively Parallel Architecture for Ray-Tracing Using Uniform Grids

  • Author

    Nery, Alexandre S. ; Nedjah, Nadia ; França, Felipe M G

  • Author_Institution
    Comput. Archit. & Microeletronics Lab., Univ. Fed. do Rio de Janeiro, Rio de Janeiro, Brazil
  • fYear
    2009
  • fDate
    27-29 Aug. 2009
  • Firstpage
    211
  • Lastpage
    216
  • Abstract
    In this paper, we propose an architecture, which we call GridRT, capable of dealing with the main features, such as shadows and reflections effects, of Ray Tracing used for rendering three-dimensional scenes. This architecture achieves an efficient overall performance yet using a simple and compact massively parallel design. The design exploits the usage of Xilinx® Floating Point Operator IP Core and the spatial data structure of Regular Grids.
  • Keywords
    floating point arithmetic; grid computing; parallel architectures; ray tracing; rendering (computer graphics); spatial data structures; GridRT; Xilinx; floating point operator IP core; massively parallel architecture; ray tracing; reflections; regular grids; rendering; shadows; spatial data structure; three-dimensional scenes; uniform grids; Computer architecture; Computer graphics; Data structures; Layout; Optical reflection; Parallel architectures; Pipelines; Pixel; Ray tracing; Rendering (computer graphics); Architecture; Computer Graphics; FPGA; Ray Tracing; Uniform Grid;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Digital System Design, Architectures, Methods and Tools, 2009. DSD '09. 12th Euromicro Conference on
  • Conference_Location
    Patras
  • Print_ISBN
    978-0-7695-3782-5
  • Type

    conf

  • DOI
    10.1109/DSD.2009.190
  • Filename
    5350086