DocumentCode
2635872
Title
QoS agency: an agent-based architecture for supporting quality of service in distributed multimedia systems
Author
Guedes, L.A. ; Oliveira, P.C. ; Faina, L.F. ; Cardozo, E.
Author_Institution
DEE-CT, Fed. Univ. of Para, Belem, Brazil
fYear
1997
fDate
24-27 Nov 1997
Firstpage
204
Lastpage
212
Abstract
The quality of service (QoS) is a core issue in multimedia systems. Intuitively, the QoS states how good the services provided by a multimedia system are. As a rule, the QoS is established through negotiation between users and service providers. The negotiation involves allocation and management of resources in order to attain a desired level of quality. Examples of such resources are peripherals, CPU, network bandwidth, data formats and synchronization levels. The process of negotiation is simple if the resources are managed by a single entity (eg. operating system) or by a set of entities supporting a common negotiation protocol. Unfortunately, in distributed multimedia systems the negotiation and management of resources are far from being simple tasks since resources are diversified, distributed and managed by different entities. In order to minimize such difficulties, an agent-based architecture for QoS negotiation and management is proposed. The architecture combines fixed and mobile agents that interact with the aim of establishing and maintaining a certain level of QoS in a distributed multimedia system. This paper also describes a partial implementation of the proposed architecture using well accepted standards such as CORBA (Object Management Group´s Common Object Request Broker Architecture), RTP (Internet´s Real Time Protocol), products like Aglets Workbench (a Java based mobile agent framework from IBM) and the Orbix family from Iona
Keywords
computer network management; distributed processing; multimedia communication; object-oriented methods; protocols; software agents; software engineering; telecommunication computing; Aglets Workbench; CORBA; CPU; Common Object Request Broker Architecture; IBM; Internet; Iona; Java; Object Management Group; Orbix family; QoS agency; QoS management; QoS negotiation; RTP; Real Time Protocol; agent-based architecture; data formats; distributed multimedia systems; fixed agents; mobile agents; negotiation protocol; network bandwidth; peripherals; quality of service; resource allocation; resource management; service providers; standards; synchronization levels; Bandwidth; Internet; Java; Mobile agents; Multimedia systems; Operating systems; Protocols; Quality management; Quality of service; Resource management;
fLanguage
English
Publisher
ieee
Conference_Titel
Protocols for Multimedia Systems - Multimedia Networking, 1997. Proceedings., IEEE Conference on
Conference_Location
Santiago
Print_ISBN
0-8186-7916-6
Type
conf
DOI
10.1109/PRMNET.1997.638897
Filename
638897
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