• DocumentCode
    2637077
  • Title

    Randomness and geometric features in computer vision

  • Author

    Pennec, Xavier ; Ayache, Nicholas

  • Author_Institution
    EPIDAURE Project, Inst. Nat. de Recherche en Inf. et Autom., Antipolis, France
  • fYear
    1996
  • fDate
    18-20 Jun 1996
  • Firstpage
    484
  • Lastpage
    491
  • Abstract
    It is often necessary to handle randomness and geometry in computer vision, for instance to match and fuse together noisy geometric features such as points, lines or 3D frames, or to estimate a geometric transformation from a set of matched features. However, the proper handling of these geometric features is far more difficult than for points, and a number of paradoxes can arise. We analyse in this article three basic problems: (1) what is a uniform random distribution of features, (2) how to define a distance between features, and (3) what is the “mean feature” of a number of feature measurements, and we propose generic methods to solve them
  • Keywords
    computational geometry; computer vision; object recognition; 3D frames; computer vision; feature measurements; generic methods; geometric features; geometric transformation; lines; matched features; mean feature; noisy geometric features; points; randomness; uniform random distribution; Additive noise; Algorithm design and analysis; Computer vision; Fuses; Iterative algorithms; Iterative methods; Measurement standards; Particle measurements; Uncertainty;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision and Pattern Recognition, 1996. Proceedings CVPR '96, 1996 IEEE Computer Society Conference on
  • Conference_Location
    San Francisco, CA
  • ISSN
    1063-6919
  • Print_ISBN
    0-8186-7259-5
  • Type

    conf

  • DOI
    10.1109/CVPR.1996.517116
  • Filename
    517116