• DocumentCode
    2637721
  • Title

    A Mobile Graphics System for Ubiquitous Environment

  • Author

    Nishino, Hiroaki ; Kagawa, Tsuneo ; Utsumiya, Kouichi

  • Author_Institution
    Dept. of Comput. Sci. & Intell. Syst., Oita Univ., Oita, Japan
  • fYear
    2009
  • fDate
    19-21 Aug. 2009
  • Firstpage
    83
  • Lastpage
    90
  • Abstract
    We describe an intuitive computer graphics creation environment usable on tiny mobile devices. We adopted a 3D modeling method based on interactive genetic algorithm (iGA). It allows users to intuitively produce high quality graphics contents on site by evolving a set of 3D models. The proposed system enables the users to easily design 3D graphics contents by using a mobile device anywhere at any time without sacrificing visual quality. The computing power of the mobile devices is not enough for visualizing realistic 3D objects. We therefore employed client/server architecture for balancing computing loads between a server and a mobile client. The client plays a role for handling user interactions and 3D contents visualization whereas the server is responsible for all heavy computations such as 3D graphics modeling, rendering, and evolutionary processing by iGA. Providing good user interface is a crucial factor for mobile software design. We prototyped multiple GUI layouts and conducted a comparative experiment to figure out a good design approach for mobile 3D graphics system.
  • Keywords
    client-server systems; genetic algorithms; graphical user interfaces; mobile computing; resource allocation; solid modelling; 3D graphics modeling; GUI layouts; client-server architecture; computing load balancing; evolutionary processing; interactive genetic algorithm; mobile devices; mobile graphics system; mobile software design; rendering; ubiquitous environment; user interface; Computer architecture; Computer graphics; Genetic algorithms; Mobile computing; Power system modeling; Rendering (computer graphics); Software design; Software prototyping; User interfaces; Visualization; geometric modeling; interactive genetic algorithm; mobile 3D graphics; ubiquitous computing; visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Network-Based Information Systems, 2009. NBIS '09. International Conference on
  • Conference_Location
    Indianapolis, IN
  • Print_ISBN
    978-1-4244-4746-6
  • Electronic_ISBN
    978-0-7695-3767-2
  • Type

    conf

  • DOI
    10.1109/NBiS.2009.50
  • Filename
    5350214