• DocumentCode
    263892
  • Title

    Towards Agent-based Agile approach for Game Development Methodology

  • Author

    Al-azawi, Rula ; Ayesh, Aladdin ; Al Obaidy, Mohaned

  • Author_Institution
    Gulf Coll., Oman
  • fYear
    2014
  • fDate
    17-19 Jan. 2014
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    Game development is very complex and the success of the game is based on the game development methods. The purpose of this paper is to investigate on the existing game development methods and provide an upcoming game development method that is based on predictive and adaptive development models. A critical analysis to Agile method which are mostly used in modern game development methods is presented. We identified the weakness of Agile game development and solve it by creating a cooperation with Agent Oriented Software Engineering (AOSE) to introduce a new hybrid methodology named as Agent Agile Game Development Methodology (AAGDM) that combines both predictive and adaptive models.
  • Keywords
    game theory; multi-agent systems; software development management; software prototyping; AAGDM; AOSE; adaptive development model; agent Agile game development methodology; agent oriented software engineering; agent-based agile approach; predictive development model; Predictive models; Training; Unified modeling language;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Applications and Information Systems (WCCAIS), 2014 World Congress on
  • Conference_Location
    Hammamet
  • Print_ISBN
    978-1-4799-3350-1
  • Type

    conf

  • DOI
    10.1109/WCCAIS.2014.6916626
  • Filename
    6916626