DocumentCode
263892
Title
Towards Agent-based Agile approach for Game Development Methodology
Author
Al-azawi, Rula ; Ayesh, Aladdin ; Al Obaidy, Mohaned
Author_Institution
Gulf Coll., Oman
fYear
2014
fDate
17-19 Jan. 2014
Firstpage
1
Lastpage
6
Abstract
Game development is very complex and the success of the game is based on the game development methods. The purpose of this paper is to investigate on the existing game development methods and provide an upcoming game development method that is based on predictive and adaptive development models. A critical analysis to Agile method which are mostly used in modern game development methods is presented. We identified the weakness of Agile game development and solve it by creating a cooperation with Agent Oriented Software Engineering (AOSE) to introduce a new hybrid methodology named as Agent Agile Game Development Methodology (AAGDM) that combines both predictive and adaptive models.
Keywords
game theory; multi-agent systems; software development management; software prototyping; AAGDM; AOSE; adaptive development model; agent Agile game development methodology; agent oriented software engineering; agent-based agile approach; predictive development model; Predictive models; Training; Unified modeling language;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Applications and Information Systems (WCCAIS), 2014 World Congress on
Conference_Location
Hammamet
Print_ISBN
978-1-4799-3350-1
Type
conf
DOI
10.1109/WCCAIS.2014.6916626
Filename
6916626
Link To Document