DocumentCode
2639986
Title
Special session - come on down: Multiple pedagogical options using game show formats
Author
Karlin, Jennifer ; Surovek, Andrea
Author_Institution
South Dakota School of Mines and Technology, USA
fYear
2009
fDate
18-21 Oct. 2009
Firstpage
1
Lastpage
2
Abstract
Injecting a sense of play into the classroom carries many positive benefits. While game show formats in the classroom are neither new nor restricted to engineering and computer science, they are a powerful tool for bringing in that sense of play into the learning environment. Game show formats can be used to deliver new content, more deeply explore concepts in a problem-based course, discover on which points the students need more help, and review content already learned. This immersive special session will demonstrate and discuss using the game show format in three different situations: knowledge-based content with either individuals or teams; problem solving content with teams; and decision making with teams. The goal of this special session is to demonstrate the versatility of the game show format for injecting play into the classroom while supporting a wide variety of learning goals. Additionally, participants will leave the session with tools to reduce the implementation cost of using the game show format in their own classes and labs.
Keywords
Computer science; Costs; Decision making; Education; Equations; Game theory; Power engineering and energy; Problem-solving; active learning; game show format; pedagogical options;
fLanguage
English
Publisher
ieee
Conference_Titel
Frontiers in Education Conference, 2009. FIE '09. 39th IEEE
Conference_Location
San Antonio, TX, USA
ISSN
0190-5848
Print_ISBN
978-1-4244-4715-2
Electronic_ISBN
0190-5848
Type
conf
DOI
10.1109/FIE.2009.5350493
Filename
5350493
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