DocumentCode :
2641400
Title :
Work in progress - game mechanics and social networking for co-production of course materials
Author :
Gehringer, Edward F. ; Droujkova, Maria ; Gummadi, Abhishek ; Nallapeta, Maveeth
fYear :
2009
fDate :
18-21 Oct. 2009
Firstpage :
1
Lastpage :
2
Abstract :
Peer review has long been used in classroom settings, especially for teaching writing skills. In the last fifteen years, peer review has increasingly migrated online. Our Expertiza system has used online peer review of team projects to get students involved in the creation of reusable learning objects, such as homework problems, exam questions, and active- learning exercises. These activities support higher-order thinking skills and mimic workplace tasks. This paper reports on our efforts to integrate game mechanics into Expertiza. We hypothesize that by being able to share their achievements with the class, as well as attempting useful ¿microtasks¿ for extra credit, students will become more engaged with the class material and their fellow students. In addition, the course will be improved by the contributions that students will be motivated to create.
Keywords :
computer aided instruction; social networking (online); teaching; work in progress; Expertiza system; classroom settings; course materials; game mechanics; online peer review; reusable learning objects; social networking; team projects; work in progress; writing skill teaching; Active and cooperative learning; achievements system; game mechanics; peer review; reputation system; social networking;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Frontiers in Education Conference, 2009. FIE '09. 39th IEEE
Conference_Location :
San Antonio, TX
ISSN :
0190-5848
Print_ISBN :
978-1-4244-4715-2
Electronic_ISBN :
0190-5848
Type :
conf
DOI :
10.1109/FIE.2009.5350564
Filename :
5350564
Link To Document :
بازگشت