DocumentCode
2647889
Title
Animating and Interacting with Ancient Chinese Painting - Qingming Festival by the Riverside
Author
Pan, Zhigeng ; Jiang, Ruiying ; Liu, Gengdai ; Shen, Cailiang
Author_Institution
State Key Lab. of CAD&CG, Zhejiang Univ., Hangzhou, China
fYear
2011
fDate
20-22 Oct. 2011
Firstpage
3
Lastpage
6
Abstract
In this paper, we introduce a novel method to display a famous Chinese ancient painting for the purpose of cultural heritage preservation. In order to animate the painting, some objects are extracted from the repainted painting and redrawn with three dimensional figures. Consequently the computer animation and Image-based rendering techniques are used to drive these objects animated. Furthermore, the users can interact with displayed painting, they can wave their hand to the virtual avatars in the ancient painting, and can get interactive responses. In addition, the avatars can be customized with the new algorithm we developed. In our algorithm, only one photo is required, and it can be captured on site. After the capturing, the 3D virtual character, or we called avatars, are created and integrated in the virtual environment.
Keywords
computer animation; history; image processing; rendering (computer graphics); 3D virtual character; ancient Chinese painting qingming festival; computer animation; cultural heritage preservation; image based rendering techniques; object animation; riverside; virtual avatars; virtual environment; Animation; Avatars; Cultural differences; IEEE Press; Painting; Three dimensional displays; Image-based rendering; computer animation; cultural heritage preservation; interaction;
fLanguage
English
Publisher
ieee
Conference_Titel
Culture and Computing (Culture Computing), 2011 Second International Conference on
Conference_Location
Kyoto
Print_ISBN
978-1-4577-1593-8
Type
conf
DOI
10.1109/Culture-Computing.2011.10
Filename
6103201
Link To Document