DocumentCode
2651355
Title
Adaptive Behavioral Programming
Author
Eitan, Nir ; Harel, David
Author_Institution
Dept. of Comput. Sci. & Appl. Math., Weizmann Inst. of Sci., Rehovot, Israel
fYear
2011
fDate
7-9 Nov. 2011
Firstpage
685
Lastpage
692
Abstract
We introduce a way to program adaptive reactive systems, using behavioral, scenario-based programming. Extending the semantics of live sequence charts with reinforcements allows the programmer not only to specify what the system should do or must not do, but also what it should try to do, in an intuitive and incremental way. By integrating scenario-based programs with reinforcement learning methods, the program can adapt to the environment, and try to achieve the desired goals. Visualization methods and modular learning decompositions, based on the unique structure of the program, are suggested, and result in an efficient development process and a fast learning rate.
Keywords
data visualisation; learning (artificial intelligence); programming; adaptive behavioral programming; adaptive reactive systems; live sequence charts; modular learning decompositions; reinforcement learning methods; scenario based programming; visualization methods; Learning; Learning systems; Markov processes; Optimization; Programming; Robots; Visualization; BPJ; LSC; adaptive systems; behavior-based; reinforcement learning; scenario-based programming;
fLanguage
English
Publisher
ieee
Conference_Titel
Tools with Artificial Intelligence (ICTAI), 2011 23rd IEEE International Conference on
Conference_Location
Boca Raton, FL
ISSN
1082-3409
Print_ISBN
978-1-4577-2068-0
Electronic_ISBN
1082-3409
Type
conf
DOI
10.1109/ICTAI.2011.109
Filename
6103400
Link To Document