• DocumentCode
    265166
  • Title

    Digital and Social Media in Pro Sports: Analysis of the 2013 UEFA Top Four

  • Author

    Jurisch, Marlen ; Krcmar, Helmut ; Scholl, H.J. ; Kai Wang ; Yuan Wang ; Woods, Grant ; Donghe Xu ; Yaxing Yao

  • Author_Institution
    Tech. Univ. of Munich, Munich, Germany
  • fYear
    2014
  • fDate
    6-9 Jan. 2014
  • Firstpage
    3073
  • Lastpage
    3082
  • Abstract
    Just like other businesses, so do professional sports teams use multi-functional Web sites and other online vehicles to connect to their audiences providing news, match day information, player statistics, and shopping opportunities among others. However, with the rapidly grown popularity of social media and mobile computing, the service expectations and functional requirements for digital online presence and interaction have also changed. We studied the characteristics of the 2013 UEFA top four football teams´ online appearance, that is, the mix of official team Web sites and their social media and mobile applications. By building on past studies that had explored professional team Web sites by using the TEDS framework for information artifact evaluation, this investigation replicated the same ´human agent-centric´ approach, but also included in the study the teams´ social media and mobile channels. The results suggest that the official websites of the 2013 top-four UEFA teams have slightly improved over time. However, the official team Web sites have lost importance relative to social media and mobile channels.
  • Keywords
    mobile computing; social networking (online); sport; Pro Sports; TEDS framework; UEFA top-four football team online appearance; digital interaction; digital media; digital online presence; functional requirements; human agent-centric approach; information artifact evaluation; match day information; mobile channels; mobile computing; multifunctional Web sites; news information; official team Web sites; online vehicles; player statistics; professional sport teams; service expectations; shopping opportunities; social media; Benchmark testing; Facebook; Fans; Internet; Media; Mobile communication; Organizations; Borussia Dortmund; Champions League; FC Barcelona; FC Bayern Munich; Manchester United; Real Madrid; TEDS; UEFA Top Four; comparative evaluation; human agent-centric approach; information artifact evaluation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    System Sciences (HICSS), 2014 47th Hawaii International Conference on
  • Conference_Location
    Waikoloa, HI
  • Type

    conf

  • DOI
    10.1109/HICSS.2014.383
  • Filename
    6758984