DocumentCode :
265236
Title :
Flocking behaviour of group movement in real strategy games
Author :
Fathy, Heba ; Raouf, Osama Abdel ; Abdelkader, Hatem
Author_Institution :
Dept. of Inf. Syst., Benha Univ., Benha, Egypt
fYear :
2014
fDate :
15-17 Dec. 2014
Abstract :
Flocking is a convenient method to simulate natural and intelligent group movement in computer games. This paper investigates the path-finding using flocking of groups in real-time strategy games manifested by the open source game Wargus. The proposed technique aims to improve unit movement and decrease unit lose in real-time strategy games. This technique has been applied in some situations that its measurements indicate performance improvement concerning unit damage.
Keywords :
computer games; public domain software; real-time systems; Wargus; computer game; flocking behaviour; group movement; open source game; strategy game; Flocking; PathFinding; Unit Movement;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Informatics and Systems (INFOS), 2014 9th International Conference on
Conference_Location :
Cairo
Print_ISBN :
978-977-403-689-7
Type :
conf
DOI :
10.1109/INFOS.2014.7036679
Filename :
7036679
Link To Document :
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