Title :
Factoring culture as the main role to design game interface model
Author :
Ramli, Ratna Zuarni ; Zin, Noor Azan Mat ; Ashaari, Nooraidah
Author_Institution :
FSKM, Univ. Teknol. MARA, Bangi, Malaysia
Abstract :
Huge budget up to RM200 million has been assigned to creative industry in Malaysia as it is believes that it can produce a huge turnover as well. One of divisions of the industry is digital game. Hence, the encouragement to upgrading the design of game is increased. There are a lot of factors influenced a good design of digital game. Game interface is one of the main factors. Failure in designing a good interface leads to failure of the whole game. In order to design a good interface, the designer needs to understand users´ preferences. Culture value is one of the contributions that influence users´ preferences. Elements of culture are identified from previous researches that are done by three main researchers from culture-based ground. A set of questionnaire is distributed to multiple age range to find their game habit and personal views about game interface. A model of game interface is designed that consist of six culture elements, function analysis, game model and player model.
Keywords :
computer games; cultural aspects; user interfaces; Malaysia; culture value; digital game; game interface model; user preference; Analytical models; Computational modeling; Computers; Context; Games; Indexes; Industries; Culture element; Game Interface; Game design; Interface model;
Conference_Titel :
Pattern Analysis and Intelligent Robotics (ICPAIR), 2011 International Conference on
Conference_Location :
Putrajaya
Print_ISBN :
978-1-61284-407-7
DOI :
10.1109/ICPAIR.2011.5976926