• DocumentCode
    2657393
  • Title

    Time-efficient dynamic scene management using octrees

  • Author

    Gupta, Anand ; Vaishnavi, S. ; Malviya, Saurav

  • Author_Institution
    Div. of COE, Netaji Subhas Inst. of Technol., New Delhi
  • fYear
    2008
  • fDate
    23-24 Dec. 2008
  • Firstpage
    111
  • Lastpage
    115
  • Abstract
    In this paper, we present a method of management of a dynamic scene using octrees. The use of octrees in image rendering in 3D space is suitable as the octree is essentially a tree data structure in three dimensions. Most such methods resort to modification - namely, resizing and rebuilding - of the nodes of the tree used in order to accomplish the desired results. The main concern in such an approach is to minimize, or preferably, avoid resizing of nodes during runtime, as it takes a great toll on system resources. Here we present an algorithm that completely avoids resizing of nodes, hence achieving greater efficiency. This aspect of the algorithm is also borne out by the experimental conclusions we have obtained.
  • Keywords
    octrees; rendering (computer graphics); 3D space; image rendering; octrees; time-efficient dynamic scene management; tree data structure; Data structures; Ice; Image storage; Layout; Paper technology; Rendering (computer graphics); Runtime; Space technology; Technology management; Tree data structures; Image rendering; octree; time-efficiency;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multitopic Conference, 2008. INMIC 2008. IEEE International
  • Conference_Location
    Karachi
  • Print_ISBN
    978-1-4244-2823-6
  • Electronic_ISBN
    978-1-4244-2824-3
  • Type

    conf

  • DOI
    10.1109/INMIC.2008.4777718
  • Filename
    4777718