DocumentCode :
2657393
Title :
Time-efficient dynamic scene management using octrees
Author :
Gupta, Anand ; Vaishnavi, S. ; Malviya, Saurav
Author_Institution :
Div. of COE, Netaji Subhas Inst. of Technol., New Delhi
fYear :
2008
fDate :
23-24 Dec. 2008
Firstpage :
111
Lastpage :
115
Abstract :
In this paper, we present a method of management of a dynamic scene using octrees. The use of octrees in image rendering in 3D space is suitable as the octree is essentially a tree data structure in three dimensions. Most such methods resort to modification - namely, resizing and rebuilding - of the nodes of the tree used in order to accomplish the desired results. The main concern in such an approach is to minimize, or preferably, avoid resizing of nodes during runtime, as it takes a great toll on system resources. Here we present an algorithm that completely avoids resizing of nodes, hence achieving greater efficiency. This aspect of the algorithm is also borne out by the experimental conclusions we have obtained.
Keywords :
octrees; rendering (computer graphics); 3D space; image rendering; octrees; time-efficient dynamic scene management; tree data structure; Data structures; Ice; Image storage; Layout; Paper technology; Rendering (computer graphics); Runtime; Space technology; Technology management; Tree data structures; Image rendering; octree; time-efficiency;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Multitopic Conference, 2008. INMIC 2008. IEEE International
Conference_Location :
Karachi
Print_ISBN :
978-1-4244-2823-6
Electronic_ISBN :
978-1-4244-2824-3
Type :
conf
DOI :
10.1109/INMIC.2008.4777718
Filename :
4777718
Link To Document :
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