DocumentCode
2657393
Title
Time-efficient dynamic scene management using octrees
Author
Gupta, Anand ; Vaishnavi, S. ; Malviya, Saurav
Author_Institution
Div. of COE, Netaji Subhas Inst. of Technol., New Delhi
fYear
2008
fDate
23-24 Dec. 2008
Firstpage
111
Lastpage
115
Abstract
In this paper, we present a method of management of a dynamic scene using octrees. The use of octrees in image rendering in 3D space is suitable as the octree is essentially a tree data structure in three dimensions. Most such methods resort to modification - namely, resizing and rebuilding - of the nodes of the tree used in order to accomplish the desired results. The main concern in such an approach is to minimize, or preferably, avoid resizing of nodes during runtime, as it takes a great toll on system resources. Here we present an algorithm that completely avoids resizing of nodes, hence achieving greater efficiency. This aspect of the algorithm is also borne out by the experimental conclusions we have obtained.
Keywords
octrees; rendering (computer graphics); 3D space; image rendering; octrees; time-efficient dynamic scene management; tree data structure; Data structures; Ice; Image storage; Layout; Paper technology; Rendering (computer graphics); Runtime; Space technology; Technology management; Tree data structures; Image rendering; octree; time-efficiency;
fLanguage
English
Publisher
ieee
Conference_Titel
Multitopic Conference, 2008. INMIC 2008. IEEE International
Conference_Location
Karachi
Print_ISBN
978-1-4244-2823-6
Electronic_ISBN
978-1-4244-2824-3
Type
conf
DOI
10.1109/INMIC.2008.4777718
Filename
4777718
Link To Document