DocumentCode
2663209
Title
Artificial neural development for pulsed neural network design-a simulation experiment on animat´s cognitive map genesis
Author
Atsumi, Masayasu
Author_Institution
Dept. of Inf. Syst. Sci., Soka Univ., Tokyo, Japan
fYear
2000
fDate
2000
Firstpage
188
Lastpage
198
Abstract
We propose the artificial neural development method that generates the three-dimensional multi-regional pulsed neural network arranged in three layers of the nerve area layer, the nerve sub-area layer, and the cell layer. In this method, the neural development process consists of the first genome-controlled spatiotemporal generation of a neural network structure and the latter spiking activity-dependent regulation of it. For design of genomes, the steady state genetic algorithm is used and it is applied to genomes partially designed manually. Simulation experiments are conducted to generate pulsed neural networks of an animat that moves in an environment. We evolve and develop an animat´s cognitive map as a multi-regional place recognition circuit that focuses on the place cell area. Through these experiments, we confirm that our method is useful for designing a multi-regional pulsed neural network of the animat that shows biologically realistic features
Keywords
neural nets; animat; artificial neural development; genome-controlled spatiotemporal generation; multi-regional pulsed neural network; neural network structure; pulsed neural network; pulsed neural network design; Algorithm design and analysis; Animation; Artificial neural networks; Bioinformatics; Genetic algorithms; Genomics; Neural networks; Pulse generation; Spatiotemporal phenomena; Steady-state;
fLanguage
English
Publisher
ieee
Conference_Titel
Combinations of Evolutionary Computation and Neural Networks, 2000 IEEE Symposium on
Conference_Location
San Antonio, TX
Print_ISBN
0-7803-6572-0
Type
conf
DOI
10.1109/ECNN.2000.886234
Filename
886234
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