DocumentCode
2664934
Title
Random forests-based 2D-to-3D video conversion
Author
Pourazad, Mahsa T. ; Nasiopoulos, Panos ; Bashashati, Ali
Author_Institution
Electr. & Comput. Eng. Dept., Univ. of British Columbia, Vancouver, BC, Canada
fYear
2010
fDate
12-15 Dec. 2010
Firstpage
150
Lastpage
153
Abstract
An efficient 2D-to-3D video conversion method using Random Forests (RF) machine learning algorithm is proposed. Our approach incorporates multiple monocular cues based on the characteristics of the 3D human visual depth perception (such as texture variation, motion parallax, haze, perspective, occlusion, sharpness and vertical coordination of image pixels) in order to model the depth map of the recorded scene. Performance evaluations show that our RF-based approach outperforms a state-of-the-art motion parallax-based technique by providing more realistic depth information for the scene. Moreover the subjective comparison of results (obtained by viewers watching the generated stereo video sequences on a 3D display system) confirms the higher 3D picture quality obtained by our RF-based method.
Keywords
computer vision; learning (artificial intelligence); motion estimation; video communication; 2d-to-3d video conversion; 3D human visual depth perception; 3D picture quality; RF-based method; machine learning; motion parallax-based technique; random forests algorithm; Books; Digital TV; Image edge detection; Image resolution; Image segmentation; Solid modeling; Three dimensional displays; 2D-to-3D video conversion; 3D TV; depth map estimation; random forests;
fLanguage
English
Publisher
ieee
Conference_Titel
Electronics, Circuits, and Systems (ICECS), 2010 17th IEEE International Conference on
Conference_Location
Athens
Print_ISBN
978-1-4244-8155-2
Type
conf
DOI
10.1109/ICECS.2010.5724476
Filename
5724476
Link To Document