• DocumentCode
    266762
  • Title

    Playback continuity driven cross-layer design for HTTP streaming in LTE systems

  • Author

    Lijun He ; Guizhong Liu ; Xin Chen

  • Author_Institution
    Sch. of Electron. & Inf. Eng., Xi´an Jiaotong Univ., Xian, China
  • fYear
    2014
  • fDate
    19-19 June 2014
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    In this paper, a playback continuity driven cross-layer design is proposed for HTTP streaming in LTE systems in which the stringent delay deadline of the application layer is translated into the transmission capacity requirement at the MAC layer of eNodeB. First the client buffer information such as the fullness of the buffer and the playback information is easily obtained at the client. Based on the buffer information, the continuous playback time interval that the completely received segments in the client buffer can support is calculated. To keep continuous playback, the remaining packets of the un-completely received segment should arrive at the client during the time interval. Considering the video information in MPD from the HTTP server and the buffer information about the un-completely received segment, the sum size of the remaining packets in MAC queue can be obtained. From the time interval and the sum size, the transmission rate requirement that the MAC layer should satisfy can be acquired. For a scheduling period with fixed duration called TTI, the transmission capacity at the MAC layer can be easily acquired. Then a new mathematical model is proposed to maximize the system throughput subject to the transmission capacity requirements of the clients and the total RB constraint of the physical layer. Then a resource allocation scheme with low complexity is developed to solve the proposed problem. Simulation results show that the proposed algorithm can efficiently improve the playback continuity compared with other existing algorithms.
  • Keywords
    Long Term Evolution; access protocols; hypermedia; multimedia servers; queueing theory; scheduling; transport protocols; video streaming; HTTP server; HTTP streaming; LTE systems; MAC layer; MAC queue; MPD; RB constraint; TTI; application layer; client buffer information; continuous playback time interval; eNodeB; mathematical model; playback continuity driven cross-layer design; playback information; transmission capacity requirement; video information; Delays; Indexes; Resource management; Scheduling; Servers; Streaming media; Throughput; Cross Layer; HTTP Streaming; LTE; Playback Continuity;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    World of Wireless, Mobile and Multimedia Networks (WoWMoM), 2014 IEEE 15th International Symposium on a
  • Conference_Location
    Sydney, NSW
  • Type

    conf

  • DOI
    10.1109/WoWMoM.2014.6918999
  • Filename
    6918999