DocumentCode
2669235
Title
Partial Instance Technology Based on Level of Detail
Author
Liu, Yun ; Shi, Lian-suan ; Wang, Yun-jia ; Li, Li-zong ; Qi, Chun-yan
Author_Institution
Tianjin Univ. of Technol. & Educ., Tianjin, China
fYear
2011
fDate
1-3 Nov. 2011
Firstpage
177
Lastpage
180
Abstract
In this thesis, taking Guishan Han tomb 3D Visualization Simulation System as an example, partial instance technology based on level of detail (PIT-LOD) is studied. The ´rea-listic´ and ´real time´ of VR system could be reached at the same time by combining these two approaches together. Based on study of level of detail (LOD) and instance technology, the PIT-LOD is further discussed. Firstly, objects in scene are classified according to its physical position, then, several models are developed for these classes by means of level of detail, after that, those models are simplified, finally, objects of same class in other positions are relocated through matrix transformation. After applying the PIT-LOD in Guishan Han tomb 3D Visualization Simulation System, the jump problem in LOD is resolved in some extent and the time spend on matrix transformation time in Instance Technology is reduced. So, the PIT-LOD can improve the ´real time´ and ´realistic´ of the VR system.
Keywords
data visualisation; digital simulation; matrix algebra; structural engineering computing; virtual reality; Guishan Han tomb 3D visualization simulation system; VR system; level of detail; matrix transformation; partial instance technology; Buildings; Computational modeling; Real time systems; Rendering (computer graphics); Roads; Solid modeling; Three dimensional displays; 3D Visualization; Real Time; Realistic; Virtual Reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Networks and Intelligent Systems (ICINIS), 2011 4th International Conference on
Conference_Location
Kunming
Print_ISBN
978-1-4577-1626-3
Type
conf
DOI
10.1109/ICINIS.2011.37
Filename
6104722
Link To Document