DocumentCode :
2672615
Title :
Volume sampled voxelization of geometric primitives
Author :
Wang, Sidney W. ; Kaufman, Arie E.
Author_Institution :
Dept. of Comput. Sci., State Univ. of New York, Stony Brook, NY, USA
fYear :
1993
fDate :
25-29 Oct 1993
Firstpage :
78
Lastpage :
84
Abstract :
We present a 3-D antialiasing algorithm for voxel-based geometric models. The technique band-limits the continuous object before sampling it at the desired 3-D raster resolution. By precomputing tables of filter values for different types and sizes of geometric objects, the algorithm is very efficient and has a complexity that is linear with the number of voxels generated. The algorithm not only creates voxel models which are free from object space aliasing, but it also incorporates the image space antialiasing information as part of the view independent voxel model. The resulting alias-free voxel models have been used to model synthetic scenes, for discrete ray tracing applications. The discrete ray-traced image is superior in quality to the image generated with a conventional surface-based ray tracer, since silhouettes of objects, shadows, and reflections appear smooth (jaggy-less). In addition, the alias-free models are also suitable for intermixing with sampled datasets, since they can be treated uniformly as one common data representation
Keywords :
antialiasing; computational complexity; computational geometry; data visualisation; ray tracing; 3-D antialiasing algorithm; 3-D raster resolution; alias-free voxel models; complexity; data representation; discrete ray tracing applications; filter values; geometric objects; geometric primitives; image space antialiasing information; intermixing; quality; reflections; sampled datasets; shadows; silhouettes; synthetic scenes; view independent voxel model; volume sample voxelisation; voxel-based geometric models; Computer science; Graphics; Layout; Medical simulation; Nonlinear filters; Ray tracing; Rendering (computer graphics); Sampling methods; Solid modeling; Space technology;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Visualization, 1993. Visualization '93, Proceedings., IEEE Conference on
Conference_Location :
San Jose, CA
Print_ISBN :
0-8186-3940-7
Type :
conf
DOI :
10.1109/VISUAL.1993.398854
Filename :
398854
Link To Document :
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