Title :
Geometric clipping using Boolean textures
Author :
Lorensen, William E.
Author_Institution :
General Electric Corp., Schenectady, NY, USA
Abstract :
Texture mapping is normally used to convey geometric detail without adding geometric complexity. This paper introduces Boolean textures, a texture mapping technique that uses implicit functions to generate texture maps and texture coordinates. These Boolean textures perform clipping during a renderer´s scan conversion step. Any implicit function is a candidate Boolean texture clipper. The paper describes how to use quadrics as clippers. Applications from engineering and medicine illustrate the effectiveness of texture as a clipping tool
Keywords :
Boolean functions; computational geometry; data visualisation; engineering graphics; image texture; medical computing; Boolean textures; engineering; geometric detail; geometric dipping; implicit functions; medicine; quadrics; renderer scan conversion step; texture coordinates; texture mapping technique; Application software; Back; Biomedical imaging; Computer graphics; Hardware; Rendering (computer graphics); Research and development; Silicon; Solid modeling; Surface texture;
Conference_Titel :
Visualization, 1993. Visualization '93, Proceedings., IEEE Conference on
Conference_Location :
San Jose, CA
Print_ISBN :
0-8186-3940-7
DOI :
10.1109/VISUAL.1993.398878