DocumentCode
2672996
Title
Data shaders
Author
Corrie, Brian ; Mackerras, Paul
Author_Institution
Dept. of Comput. Sci., Australian Nat. Univ., Canberra, ACT, Australia
fYear
1993
fDate
25-29 Oct 1993
Firstpage
275
Lastpage
282
Abstract
The process of visualizing a scientific data set requires an extensive knowledge of the domain in which the data set is created. Because an in-depth knowledge of all scientific domains is not available to the creator of visualization software, a flexible and extensible visualization system is essential in providing a productive tool to the scientist. This paper presents a shading language, based on the RenderMan shading language, that extends the shading model used to render volume data sets. Data shaders, written in this shading language, give the users of a volume rendering system a means of specifying how a volume data set is to be rendered. This flexibility is useful both as a visualization tool in the scientific community and as a research tool in the visualization community
Keywords
data visualisation; rendering (computer graphics); RenderMan shading language; data shaders; productive tool; research tool; scientific data set; shading language; shading model; visualization software; volume data sets; volume rendering system; Computer science; Data analysis; Data visualization; Image converters; Pixel; Rendering (computer graphics); Software tools;
fLanguage
English
Publisher
ieee
Conference_Titel
Visualization, 1993. Visualization '93, Proceedings., IEEE Conference on
Conference_Location
San Jose, CA
Print_ISBN
0-8186-3940-7
Type
conf
DOI
10.1109/VISUAL.1993.398879
Filename
398879
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