• DocumentCode
    2674643
  • Title

    An experimental evaluation of 3D mesh decimation techniques

  • Author

    Mocanu, Bogdan ; Tapu, Ruxandra ; Petrescu, Teodor ; Tapu, Ermina

  • Author_Institution
    Fac. of ETTI, Univ. Politeh. of Bucharest, Bucharest, Romania
  • fYear
    2011
  • fDate
    June 30 2011-July 1 2011
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    Recent trends in computer graphics has lead to a spectacular grow of the amount of complex 3D objects stored and exchanged over the Internet. In this context accurate mesh decimations schemes are becoming more and more urgent due to the rendering speed reason and fast transmission. In this paper we present a complete evaluation of the mesh simplification techniques existing in the technical literature. After a short survey and characterization of the local and global simplification schemes we retained only the most efficient algorithms for a further analysis. In order to obtain a competitive evaluation, two different metrics were considered: Hausdorff and mean geometric error, which determine the deviance between the original model and the simplified version of it. We compared the approximation accuracy for each technique and established the optimal method in terms of decimation rates and precision.
  • Keywords
    computer graphics; mesh generation; virtual reality; 3D mesh decimation techniques; 3D objects; Internet; computer graphics; experimental evaluation; mean geometric error; mesh simplification techniques; rendering speed; technical literature; virtual reality; Approximation algorithms; Approximation methods; Computational modeling; Integrated circuit modeling; Measurement; Solid modeling; Three dimensional displays;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Signals, Circuits and Systems (ISSCS), 2011 10th International Symposium on
  • Conference_Location
    lasi
  • Print_ISBN
    978-1-61284-944-7
  • Type

    conf

  • DOI
    10.1109/ISSCS.2011.5978647
  • Filename
    5978647