DocumentCode :
2685761
Title :
Stereo matching with transparency and matting
Author :
Szeliski, Richard ; Golland, Polina
Author_Institution :
Microsoft Corp., Redmond, WA, USA
fYear :
1998
fDate :
4-7 Jan 1998
Firstpage :
517
Lastpage :
524
Abstract :
This paper formulates and solves a new variant of the stereo correspondence problem: simultaneously recovering the disparities, true colors, and opacities of visible surface elements. This problem arises in newer applications of stereo reconstruction, such as view interpolation and the layering of real imagery with synthetic graphics for special effects and virtual studio applications. While this problem is intrinsically more difficult than traditional stereo correspondence, where only the disparities are being recovered, it provides a principled way of dealing with commonly occurring problems such as occlusions and the handling of mixed (foreground/background) pixels near depth discontinuities. It also provides a novel means for separating foreground and background objects (matting), without the use of a special blue screen. We formulate the problem as the recovery of colors and opacities in a generalized 3-D (x, y, d) disparity space, and solve the problem using a combination of initial evidence aggregation followed by iterative energy minimization
Keywords :
image matching; image reconstruction; stereo image processing; depth discontinuities; iterative energy minimization; matting; occlusions; real imagery; stereo correspondence; stereo reconstruction; synthetic graphics; view interpolation; virtual studio; Application software; Computer vision; Graphics; Interpolation; Object recognition; Orbital robotics; Pixel; Shape; Stereo image processing; Stereo vision;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Vision, 1998. Sixth International Conference on
Conference_Location :
Bombay
Print_ISBN :
81-7319-221-9
Type :
conf
DOI :
10.1109/ICCV.1998.710766
Filename :
710766
Link To Document :
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