DocumentCode :
2687240
Title :
Real-Time Classification of Sports Movement Using Adaptive Clustering
Author :
Li, Kin Fun ; Sevcenco, Ana-Maria ; Takano, Kosuke
Author_Institution :
Electr. & Comput. Eng., Univ. of Victoria, Victoria, BC, Canada
fYear :
2012
fDate :
4-6 July 2012
Firstpage :
68
Lastpage :
75
Abstract :
Computer-based instructional systems provide an ideal setting for learning certain types of sports. In particular, the sports that require premium space could leverage the widely available computing and Internet facilities to teach individual users anywhere and anytime. An e-learning tennis instruction system is currently being designed and developed. The Nintendo Wii Remote is selected as the input device for its low cost and racket-handle like shape. After the data from motion sensors are captured, they have to be cleansed, normalised clustered and classified. Data of three common swings, backhand, forehand, and overhand, have been recorded from fifty people of various levels of tennis skill. Experiments are carried out to identify the most suitable techniques to classify a tennis swing. The adaptive nature of a prototype system is also introduced.
Keywords :
Internet; computer aided instruction; pattern clustering; sensors; sport; Internet facilities; Nintendo Wii remote; adaptive clustering; backhand swing; computer-based instructional systems; computing facilities; e-learning tennis instruction system; forehand swing; motion sensors; overhand swing; racket-handle like shape; real-time classification; sports movement; tennis skill; tennis swing classification; Artificial intelligence; Software; e-learning; motion recognition; signal normailisation; sports instruction; tennis swing classification;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Complex, Intelligent and Software Intensive Systems (CISIS), 2012 Sixth International Conference on
Conference_Location :
Palermo
Print_ISBN :
978-1-4673-1233-2
Type :
conf
DOI :
10.1109/CISIS.2012.213
Filename :
6245591
Link To Document :
بازگشت