DocumentCode :
2688036
Title :
A cubist approach to object recognition
Author :
Nelson, Randal C. ; Selinger, Andrea
Author_Institution :
Dept. of Comput. Sci., Rochester Univ., NY, USA
fYear :
1998
fDate :
4-7 Jan 1998
Firstpage :
614
Lastpage :
621
Abstract :
We describe an appearance-based object recognition system using a keyed, multi-level contest representation reminiscent of certain aspects of cubist art. Specifically, we utilize distinctive intermediate-level features in this case automatically extracted 2-D boundary fragments, as keys, which are then verified within a local contest, and assembled within a loose global contest to evoke an overall percept. This system demonstrates good recognition of a variety of 3-D shapes, ranging from sports cars and fighter planes to snakes and lizards with full orthographic invariance. We report the results of large-scale tests, involving over 2000 separate test images, that evaluate performance with increasing number of items in the database, in the presence of clutter, background change, and occlusion, and also the results of some generic classification experiments where the system is tested on objects never previously seen or modeled. To our knowledge, the results we report are the best in the literature for full-sphere tests of general shapes with occlusion and clutter resistance
Keywords :
computer vision; object recognition; clutter resistance; cubist approach; fighter planes; full-sphere tests; generic classification; intermediate-level features; multi-level contest representation; object recognition; occlusion; sports cars; Art; Assembly; Computer science; Image databases; Immune system; Large-scale systems; Machine vision; Object recognition; Shape; System testing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Vision, 1998. Sixth International Conference on
Conference_Location :
Bombay
Print_ISBN :
81-7319-221-9
Type :
conf
DOI :
10.1109/ICCV.1998.710781
Filename :
710781
Link To Document :
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