DocumentCode
26886
Title
The Use of Video-Gaming Devices as a Motivation for Learning Embedded Systems Programming
Author
Gonzalez, Jose ; Pomares, P. ; Damas, M. ; Garcia-Sanchez, Pedro ; Rodriguez-Alvarez, M. ; Palomares, J.M.
Author_Institution
Dept. of Comput. Archit. & Comput. Technol., Univ. of Granada, Granada, Spain
Volume
56
Issue
2
fYear
2013
fDate
May-13
Firstpage
199
Lastpage
207
Abstract
As embedded systems are becoming prevalent in everyday life, many universities are incorporating embedded systems-related courses in their undergraduate curricula. However, it is not easy to motivate students in such courses since they conceive of embedded systems as bizarre computing elements, different from the personal computers with which they are familiar. This problem has been overcome at the University of Granada, Spain, by taking advantage of the connection many students have with video games.
Keywords
computer aided instruction; computer games; computer science education; educational courses; embedded systems; further education; microcomputers; Spain; University of Granada; computing elements; embedded system programming; embedded system-related courses; personal computers; undergraduate curricula; video gaming devices; Educational institutions; Embedded software; Embedded systems; Games; Open source software; Program processors; Programming; Embedded systems teaching; firmware development; mobile and personal devices; open-source development tools; student motivation;
fLanguage
English
Journal_Title
Education, IEEE Transactions on
Publisher
ieee
ISSN
0018-9359
Type
jour
DOI
10.1109/TE.2012.2208194
Filename
6248186
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