• DocumentCode
    2689373
  • Title

    Spatial Presence in Virtual Worlds as a Perceptual Emotion: An Expansion on Cognitive Feeling?

  • Author

    Willans, Tom

  • Author_Institution
    Serious Games Inst., Coventry Univ., Coventry, UK
  • fYear
    2012
  • fDate
    4-6 July 2012
  • Firstpage
    899
  • Lastpage
    904
  • Abstract
    Understanding learner´s emotions within virtual worlds enables more effective learning solutions to be developed. Spatial presence as a ´feeling of being there´ has a significant impact upon this effectiveness within immersive learning environments. This paper argues that spatial presence is a perceptual emotion and that such a view can be related to theories of affective emotion as a perception. It argues that existing models of spatial presence as cognitive feeling can be modified and related to perceptual theories of emotion such as Prinz´s embodied appraisal theory and Deonna´s perspectival view of emotion as perception. This supports the approach that spacial presence is better understood as an affective emotion. Applying embodied appraisal theory to the activation of motor areas and aspects of embodied cognition underlying Schubert´s model highlights the perceptual nature of this emotion. Applying situated affordances and action potentials, as expressed in Deonna´s model of emotion, as perception to frames of reference within a virtual world supports arguments for spatial presence as a perceptual emotion similar to Schubert´s use of Wirth et al´s model of spatial presence. This model may be useful when considering the learner scaffolding of games such as the Alice Civil Emergency game.
  • Keywords
    cognition; virtual reality; Alice Civil Emergency game; action potentials; affective emotion; embodied appraisal theory; embodied cognition; immersive learning environments; learner emotions; learner game scaffolding; motor area activation; perceptual emotion; reference frame perception; situated cognition; spatial presence; virtual worlds; Appraisal; Avatars; Cognition; Games; Mood; Organisms; Virtual environments; cognitive feeling; embodied appraisal; embodied cognition; emotion; perceptual emotion; situated cognition; spatial presence;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Complex, Intelligent and Software Intensive Systems (CISIS), 2012 Sixth International Conference on
  • Conference_Location
    Palermo
  • Print_ISBN
    978-1-4673-1233-2
  • Type

    conf

  • DOI
    10.1109/CISIS.2012.209
  • Filename
    6245707