DocumentCode
2691446
Title
Human-computer interactive gaming system - a chinese chess robot
Author
Tong, Guofeng ; Qu, Ying ; Cheng, Tong
Author_Institution
Inst. of A.I. & Robot., Northeastern Univ., Boston, MA, USA
fYear
2009
fDate
10-15 Oct. 2009
Firstpage
984
Lastpage
987
Abstract
In this paper, the system of Chinese chess robot is demonstrated, and it presents the latest development of artificial intelligence. The robot could play Chinese chess with human autonomously - with ¿eyes¿ it can recognize the pieces on the chessboard and move them with its mechanical arm. Furthermore, it has high intelligence which could approach the ¿master¿ level. The paper will be organized as follows: Firstly, the general structure and seven subsystems will be introduced briefly; then some key techniques used in Chinese chess gaming system will be discussed.
Keywords
computer games; control engineering computing; human computer interaction; interactive systems; robots; Chinese chess gaming system; Chinese chess robot; artificial intelligence; human-computer interactive gaming system; mechanical arm; Artificial intelligence; Eyes; History; Human robot interaction; Intelligent robots; Laboratories; Military computing; Robotics and automation; Service robots; USA Councils;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Robots and Systems, 2009. IROS 2009. IEEE/RSJ International Conference on
Conference_Location
St. Louis, MO
Print_ISBN
978-1-4244-3803-7
Electronic_ISBN
978-1-4244-3804-4
Type
conf
DOI
10.1109/IROS.2009.5354813
Filename
5354813
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