DocumentCode
2692540
Title
A game theory and bcc based flexible qos unicast routing scheme
Author
Wang, Xingwei ; Han, Lin ; Huang, Min
Author_Institution
Northeastern Univ. Shenyang, Shenyang
fYear
2007
fDate
25-28 Sept. 2007
Firstpage
2479
Lastpage
2484
Abstract
QoS (Quality of Service) routing is essential in NGI (Next Generation Internet). Due to difficulty on the exact expression of the user QoS requirements, the flexible QoS should be supported. In addition, with gradual commercialization of network operation, the benefit conflicts between the network provider and the user ask the so called win-win to be supported. In this paper, the knowledge of the fuzzy mathematics, game theory and artificial life computing method is introduced to design a flexible QoS unicast routing scheme. Based on BCC (Bacteria Colony Chemotaxis), it searches for a QoS unicast path with Pareto optimum under Nash equilibrium between the network provider utility and the user utility achieved or approached. Simulation results have shown that the proposed scheme is both feasible and effective with better performance.
Keywords
Internet; fuzzy set theory; game theory; quality of service; telecommunication network routing; BCC based flexible QoS unicast routing scheme; Nash equilibrium; Pareto optimum; QoS requirements; artificial life computing; bacteria colony chemotaxis; fuzzy mathematics; game theory; network provider utility; next generation Internet; quality of service routing; user utility; Commercialization; Computational modeling; Game theory; Mathematics; Microorganisms; Nash equilibrium; Quality of service; Routing; Unicast; Web and internet services;
fLanguage
English
Publisher
ieee
Conference_Titel
Evolutionary Computation, 2007. CEC 2007. IEEE Congress on
Conference_Location
Singapore
Print_ISBN
978-1-4244-1339-3
Electronic_ISBN
978-1-4244-1340-9
Type
conf
DOI
10.1109/CEC.2007.4424782
Filename
4424782
Link To Document