DocumentCode :
2692540
Title :
A game theory and bcc based flexible qos unicast routing scheme
Author :
Wang, Xingwei ; Han, Lin ; Huang, Min
Author_Institution :
Northeastern Univ. Shenyang, Shenyang
fYear :
2007
fDate :
25-28 Sept. 2007
Firstpage :
2479
Lastpage :
2484
Abstract :
QoS (Quality of Service) routing is essential in NGI (Next Generation Internet). Due to difficulty on the exact expression of the user QoS requirements, the flexible QoS should be supported. In addition, with gradual commercialization of network operation, the benefit conflicts between the network provider and the user ask the so called win-win to be supported. In this paper, the knowledge of the fuzzy mathematics, game theory and artificial life computing method is introduced to design a flexible QoS unicast routing scheme. Based on BCC (Bacteria Colony Chemotaxis), it searches for a QoS unicast path with Pareto optimum under Nash equilibrium between the network provider utility and the user utility achieved or approached. Simulation results have shown that the proposed scheme is both feasible and effective with better performance.
Keywords :
Internet; fuzzy set theory; game theory; quality of service; telecommunication network routing; BCC based flexible QoS unicast routing scheme; Nash equilibrium; Pareto optimum; QoS requirements; artificial life computing; bacteria colony chemotaxis; fuzzy mathematics; game theory; network provider utility; next generation Internet; quality of service routing; user utility; Commercialization; Computational modeling; Game theory; Mathematics; Microorganisms; Nash equilibrium; Quality of service; Routing; Unicast; Web and internet services;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Evolutionary Computation, 2007. CEC 2007. IEEE Congress on
Conference_Location :
Singapore
Print_ISBN :
978-1-4244-1339-3
Electronic_ISBN :
978-1-4244-1340-9
Type :
conf
DOI :
10.1109/CEC.2007.4424782
Filename :
4424782
Link To Document :
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