• DocumentCode
    2693267
  • Title

    Accurate collision response on polygonal meshes

  • Author

    Volino, Pascal ; Thalmann, Nadia Magnenat

  • Author_Institution
    MIRALab, Geneva Univ., Switzerland
  • fYear
    2000
  • fDate
    2000
  • Firstpage
    154
  • Lastpage
    163
  • Abstract
    We present a very general geometrical correction method for enforcing collisions and other geometrical constraints between polygonal mesh surfaces. It is based on a global resolution scheme that takes advantage of an efficient use of the conjugate gradient algorithm to find the appropriate displacement of the mesh vertices that would satisfy all the constraints simultaneously, and according to momentum conservation laws. This method has been implemented in a cloth simulation system along with a collision response model that enforces a minimum “thickness” distance between cloth surfaces, which can be efficiently integrated in an simulation scheme based on implicit integration. Some provided examples illustrate the efficiency of the method
  • Keywords
    computational geometry; computer animation; mesh generation; cloth simulation; collision response; conjugate gradient algorithm; polygonal mesh surfaces; polygonal meshes; Acceleration; Animation; Clothing; Context modeling; Deformable models; Friction; Layout; Nonlinear equations; Solid modeling; Sorting;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Animation 2000. Proceedings
  • Conference_Location
    Philadelphia, PA
  • ISSN
    1087-4844
  • Print_ISBN
    0-7695-0683-6
  • Type

    conf

  • DOI
    10.1109/CA.2000.889073
  • Filename
    889073