• DocumentCode
    2693471
  • Title

    A latency-adaptive communication architecture for inter-networked virtual environments

  • Author

    Yuan, Qingshu ; Lu, Dongming

  • Author_Institution
    Coll. of Comput. Sci., Zhejiang Univ., Hangzhou, China
  • Volume
    7
  • fYear
    2004
  • fDate
    10-13 Oct. 2004
  • Firstpage
    6296
  • Abstract
    With the availability of broadband Internet access, networked virtual environment (NVE) is ready for deployment over the Internet. Of existing NVE communication architectures, the most suitable one for inter-networked VE is client/server architecture with multi-server. However under this architecture each client connects with only one server, so when a client migrates from one server to another, it should disconnect with the previous server and make connection to another server. Because of the Internet´s inherent latency problem, there would be an abrupt appearance in other clients´ view due to it. To avoid this abrupt appearance, the paper bright out a new NVE´s communication architecture in which each client connects with other server(s) in advance according to prediction. The new architecture was adopted by Tourism Expo ´2003 of Zhejiang Province, and achieved a great success.
  • Keywords
    Internet; client-server systems; internetworking; virtual reality; broadband Internet access; client server architecture; internetworked virtual environment; latency adaptive communication architecture; multiserver system; Cities and towns; Computer science; Delay; Educational institutions; IP networks; Network servers; Peer to peer computing; Real time systems; Virtual environment; Web server;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Systems, Man and Cybernetics, 2004 IEEE International Conference on
  • ISSN
    1062-922X
  • Print_ISBN
    0-7803-8566-7
  • Type

    conf

  • DOI
    10.1109/ICSMC.2004.1401388
  • Filename
    1401388